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This Companion offers an extensive examination of how new technologies are changing the nature of literary studies, from scholarly editing and literary criticism, to interactive fiction and immersive environments.
A complete overview exploring the application of computing in literary studies
Includes the seminal writings from the field
Focuses on methods and perspectives, new genres, formatting issues, and best practices for digital preservation
Explores the new genres of hypertext literature, installations, gaming, and web blogs
The Appendix serves as an annotated bibliography
Auteur
Ray Siemens is Canada Research Chair in Humanities Computing and Professor of English at the University of Victoria; President of the Society for Digital Humanities; and Visiting Senior Research Fellow at the Centre for Computing in the Humanities at King's College London, and Visiting Research Professor at Sheffield Hallam University. Director of the Digital Humanities Summer Institute and founding editor of the electronic scholarly journal Early Modern Literary Studies, Siemens has authored numerous articles on the interconnection between literary studies and computational methods.
Susan Schreibman is the Long Room Hub Assistant Professor in Digital Humanities at Trinity College Dublin. She is a member of the School of English. Previously she was the founding Director of the Digital Humanities Observatory, a national digital humanities centre developed under the auspices of the Royal Irish Academy (2008-2011); Assistant Dean for Digital Collections and Research , University of Maryland Libraries (2005-2008); and Assistant Director of the Maryland Institute for Technology in the Humanities (2001-2005). Dr Schreibman is the Founding Editor of The Thomas MacGreevy Archive, Irish Resources in the Humanities, and The Versioning Machine. She is the co-editor Companion to Digital Humanities (2004), and the author of Collected Poems of Thomas MacGreevy: An Annotated Edition (1991). She is the founding editor of the Journal of the Text Encoding Initiative.
Texte du rabat
A Companion to Digital Literary Studies offers an extensive examination of how new technologies are changing the nature of literary studies. Through a series of specially commissioned articles by leading scholars, theorists, and writers creating born-digital literature, the text provides a thorough overview of the intersections between computing, literary studies, and new media. It takes a highly interdisciplinary perspective in its examination of scholarly editing and literary criticism, interactive fiction and gaming, multimedia and immersive environments, and born digital literature. This Companion is the only comprehensive collection of seminal works available to meet the needs of this growing area of inquiry. It is a must-read for anyone wishing to understand, use, or create digital literature.
Résumé
This Companion offers an extensive examination of how new technologies are changing the nature of literary studies, from scholarly editing and literary criticism, to interactive fiction and immersive environments.
Contenu
Notes on Contributors viii
Editors' Introduction xviii
Ray Siemens and Susan Schreibman
Part I Introduction 1
1 Imagining the New Media Encounter 3
Alan Liu
Part II Traditions 27
2 ePhilology: When the Books Talk to Their Readers 29
Gregory Crane, David Bamman, and Alison Jones
3 Disciplinary Impact and Technological Obsolescence in Digital Medieval Studies 65
Daniel Paul O'Donnell
4 ''Knowledge will be multiplied'': Digital Literary Studies and Early Modern Literature 82
Matthew Steggle
5 Eighteenth-Century Literature in English and Other Languages: Image, Text, and Hypertext 106
Peter Damian-Grint
6 Multimedia and Multitasking: A Survey of Digital Resources for Nineteenth-Century Literary Studies 121
John A. Walsh
7 Hypertext and Avant-texte in Twentieth-Century and Contemporary Literature 139
Dirk Van Hulle
Part III Textualities 161
8 Reading Digital Literature: Surface, Data, Interaction, and Expressive Processing 163
Noah Wardrip-Fruin
9 Is There a Text on This Screen? Reading in an Era of Hypertextuality 183
Bertrand Gervais
10 Reading on Screen: The New Media Sphere 203
Christian Vandendorpe
11 The Virtual Codex from Page Space to E-space 216
Johanna Drucker
12 Handholding, Remixing, and the Instant Replay: New Narratives in a Postnarrative World 233
Carolyn Guertin
13 Fictional Worlds in the Digital Age 250
Marie-Laure Ryan
14 Riddle Machines: The History and Nature of Interactive Fiction 267
Nick Montfort
15 Too Dimensional: Literary and Technical Images of Potentiality in the History of Hypertext 283
Belinda Barnet and Darren Tofts
16 Private Public Reading: Readers in Digital Literature Installation 301
Mark Leahy
17 Digital Poetry: A Look at Generative, Visual, and Interconnected Possibilities in its First Four Decades 318
Christopher Funkhouser
18 Digital Literary Studies: Performance and Interaction 336
David Z. Saltz
19 Licensed to Play: Digital Games, Player Modifications, and Authorized Production 349
Andrew Mactavish
20 Blogs and Blogging: Text and Practice 369
Aimée Morrison
Part IV Methodologies 389
21 Knowing : Modeling in Literary Studies 391
Willard McCarty
22 Digital and Analog Texts 402
John Lavagnino
23 Cybertextuality and Philology 415
Ian Lancashire
24 Electronic Scholarly Editions 434
Kenneth M. Price
25 The Text Encoding Initiative and the Study of Literature 451
James Cummings
26 Algorithmic Criticism 477
Stephen Ramsay
27 Writing Machines 492
William Winder
28 Quantitative Analysis and Literary Studies 517
David L. Hoover
29 The Virtual Library 534
G. Sayeed Choudhury and David Seaman
30 Practice and Preservation Format Issues 547
Marc Bragdon, Alan Burk, Lisa Charlong, and Jason Nugent
31 Character Encoding 564
Christian Wittern
Annotated Overview of Selected Electronic Resources 577
Tanya Clement and Gretchen Gueguen
Index 597