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Queerness in Play examines the many ways queerness of all kindsfrom queer as 'LGBT' to other, less well-covered aspects of the queer spectrumintersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways gamesas a culture, an industry, and a mediumhelp reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.
Extends understanding of the various ways in which gaming can, and may yet, support non-heteronormative experiences, identities and relations Contributes new and valuable insights to the burgeoning field of research connecting queer studies and game studies Part of a trilogy of books addressing questions of gender, sexuality, and gaming cultures from a comprehensive, contemporary perspective
Auteur
Todd Harper is Assistant Professor in the Division of Science, Information Arts and Technologies at the University of Baltimore, USA. His research centers on games as culture and communication.
Meghan Blythe Adams is a PhD Candidate at the University of Western Ontario, Canada. Their research interests include representations of androgyny in media, as well as death and difficulty in games. Their work has appeared in Loading, Kinephanos, and First Person Scholar.
Nicholas Taylor is Assistant Professor of Digital Media in the Department of Communication at North Carolina State University, USA. His work applies critical, feminist, and socio-technical perspectives to experimental and mixed-methods research with digital gaming communities.
Texte du rabat
Queerness in Play examines the many ways queerness of all kinds from queer as LGBT to other, less well-covered aspects of the queer spectrum intersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways games as a culture, an industry, and a medium help reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.
Résumé
Queerness in Play examines the many ways queerness of all kindsfrom queer as 'LGBT' to other, less well-covered aspects of the queer spectrumintersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways gamesas a culture, an industry, and a mediumhelp reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.
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