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CHF30.95
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Auteur
Paul Deitel and Harvey Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages authoring and corporate-training organization. Millions of people worldwide have used Deitel books, LiveLessons video training and online resource centers to master iOS® app development in Swift and Objective-C, and Java™, C++, Android™, C#, .NET, Visual Basic®, Visual C++®, C, Internet and web programming, JavaScript®, HTML, CSS, XML, Python®, PHP and more.
Texte du rabat
With this book, students learn the fundamentals of object-oriented programming, including developing a full understanding of classes, objects, and methods; along with key OOP concepts including inheritance and polymorphism. The students learn this by studying the thousands of lines of fully vetted Swift program code that comes with the book.
An of Swift for Programmers and iOS 8 for Programmers is also available, ISBN 9780134087757. The bundle includes two print books and access to the companion websites, which include self-review questions (with answers), short answer questions, programming exercises, programming projects and selected videos.
Résumé
"The new language for iOS and OS X developers"--Cover.
Contenu
* Preface xix
Before You Begin xxvii *
Chapter 1: Introduction to Swift and Xcode 6 1
1.1 Introduction 2
1.2 Apple’s OS X® and iOS® Operating Systems: A Brief History 3
1.3 Objective-C 3
1.4 Swift: Apple’s Programming Language of the Future 4
1.5 Can I Use Swift Exclusively? 9
1.6 Xcode 6 Integrated Development Environment 10
1.7 Creating Swift Apps with Xcode 6 13
1.8 Web Resources 18
Chapter 2: Introduction to Swift Programming 20
2.1 Introduction 21
2.2 A First Swift Program: Printing a Line of Text 21
2.3 Modifying Your First Program 23
2.4 Composing Larger Strings with String Interpolation 25
2.5 Another Application: Adding Integers 27
2.6 Arithmetic 28
2.7 Decision Making: The if Conditional Statement and the Comparative Operators 29
2.8 Wrap-Up 32
Chapter 3: Introduction to Classes, Objects, Methods and Functions 33
3.1 Introduction 34
3.2 Account Class 35
3.3 Creating and Using Account Objects 40
3.4 Value Types vs. Reference Types 45
3.5 Software Engineering with Access Modifiers 46
3.6 Wrap-Up 47
Chapter 4: Control Statements; Assignment, Increment and Logical Operators 48
4.1 Introduction 49
4.2 Control Statements 49
4.3 if Conditional Statement 50
4.4 if…else Conditional Statement 50
4.5 Compound Assignment Operators 52
4.6 Increment and Decrement Operators 53
4.7 switch Conditional Statement 55
4.8 while Loop Statement 57
4.9 do…while Loop Statement 58
4.10 for…in Loop Statement and the Range Operators 58
4.11 for Loop Statement 63
4.12 break and continue Statements 64
4.13 Logical Operators 66
4.14 Wrap-Up 69
Chapter 5: Functions and Methods: A Deeper Look; enums and Tuples 70
5.1 Introduction 71
5.2 Modules in Swift 72
5.3 Darwin Module–Using Predefined C Functions 73
5.4 Multiple-Parameter Function Definition 74
5.5 Random-Number Generation 76
5.6 Introducing Enumerations and Tuples 77
5.7 Scope of Declarations 84
5.8 Function and Method Overloading 86
5.9 External Parameter Names 88
5.10 Default Parameter Values 89
5.11 Passing Arguments by Value or by Reference 90
5.12 Recursion 92
5.13 Nested Functions 93
5.14 Wrap-Up 95
Chapter 6: Arrays and an Introduction to Closures 96
6.1 Introduction 97
6.2 Arrays 98
6.3 Creating and Initializing Arrays 99
6.4 Iterating through Arrays 101
6.5 Adding and Removing Array Elements 104
6.6 Subscript Expressions with Ranges 107
6.7 Sorting Arrays; Introduction to Closures 108
6.8 Array Methods filter, map and reduce 112
6.9 Card Shuffling and Dealing Simulation; Computed Properties; Optionals 116
6.10 Passing Arrays to Functions 121
6.11 Notes on Pass-By-Value and Pass-By-Reference 124
6.12 Multidimensional Arrays 124
6.13 Variadic Parameters 128
6.14 Wrap-Up 129
Chapter 7: Dictionary 131
7.1 Introduction 132
7.2 Declaring a Dictionary: Key—Value Pairs and Dictionary Literals 134
7.3 Declaring and Printing Empty Dictionary Objects 136
7.4 Iterating through a Dictionary with for…in 137
7.5 General-Purpose Generic Dictionary Printing Function 139
7.6 Dictionary Equality Operators == and != 140
7.7 Dictionary count and isEmpty Properties 141
7.8 Dictionary Whose Values Are Arrays 142
7.9 Dictionary’s keys and values Properties 143
7.10 Inserting, Modifying and Removing Key—Value Pairs with Subscripting 145
7.11 Inserting, Removing and Modifying Key—Value Pairs 148
7.12 Building a Dictionary Dynamically: Word Counts in a String 151
7.13 Bridging Between Dictionary and Foundation Classes 153
7.14 Hash Tables and Hashing 154
7.15 Wrap-Up 155
Chapter 8: Classes: A Deeper Look and Extensions 157
8.1 Introduction 158
8.2 Time Class: Default Initializers and Property Observers 160
8.3 Designated and Convenience Initializers in Class Time 166
8.4 Failable Initializers in Class Time 170
8.5 Extensions to Class Time 174
8.6 Read-Write Computed Properties 178
8.7 Composition 181
8.8 Automatic Reference Counting, Strong References and Weak References 184
8.9 Deinitializers 185
8.10 Using NSDecimalNumber for Precise Monetary Calculations 185
8.11 Type Properties and Type Methods 187
8.12 Lazy Stored Properties and Delayed Initialization 191
8.13 Wrap-Up 192
Chapter 9: Structures, Enumerations and Nested Types 194
9.1 Introduction 195
9.2 Structure Definitions 196
9.3 Enumerations and Nested Types 202
9.4 Choosing Among Structures, Enumerations and Classes in Your Apps 209
9.5 Associated Values for enums 210
9.6 Wrap-Up 212
Chapter 10: Inheritance, Polymorphism and Protocols 214
10.1 Introduction 215
10.2 Superclasses and Subclasses 217
10.3 An Inheritance Hierarchy: CommunityMembers 218
10.4 Case Study: Using Inheritance to Create Related Employee Types 218
10.5 Access Modifiers in Inheritance Hierarchies 226
10.6 Introduction to Polymorphism: A Polymorphic Video Game Discussion 227
10.7 Case Study:…