Prix bas
CHF68.00
Habituellement expédié sous 2 à 4 jours ouvrés.
Auteur
Nick Morgan is a software engineer, most recently at Twitter. He started on the web team, writing JavaScript to help to build the main twitter.com website, before moving to writing Scala for the backend Tweets service, where he helped design Edit Tweet and the change from 140 to 280 character tweets. Nick grew up in the UK, and has a degree in Music and Sound Recording from the University of Surrey. He now lives in Colorado with his wife, two daughters, three cats, and one dog.
Texte du rabat
"An introduction to JavaScript for first-time programmers and newcomers to the language. Covers essential concepts like variables, arrays, objects, functions, conditionals, loops, and classes. Explores JavaScript's application in web development, enabling you to create interactive applications. Includes hands-on projects"--
Résumé
**A fast-paced, thorough programming introduction that will have you writing your own software and web applications in no time.
Like Python Crash Course, this hands-on guide is a must-have for anyone who wants to learn how to code from the ground up—this time using the popular JavaScript programming language.
Learn JavaScript—Fast!
JavaScript Crash Course is a fun-filled, fast-paced introduction to programming with JavaScript. Dive right in and you’ll be writing code, solving problems, and building working web applications and games in no time. You’ll start by learning fundamental programming concepts, such as variables, arrays, objects, functions, conditionals, loops, classes, and more. Aided by engaging examples and hands-on exercises, you’ll build on this foundation and combine JavaScript with HTML and CSS to create interactive web applications that you can run right away.
Then you’ll put your new skills into play with three substantial projects: a Pong-style game with a virtual opponent, an app that generates electronic music, and a platform for visualizing data fetched from an API.
Along the way, you’ll learn how to:
• Update web pages in real time by manipulating the Document Object Model
• Trigger functions in response to events like key presses and mouse clicks
• Generate graphics and animations with JavaScript and HTML’s Canvas element
• Visualize data with the D3.js library and scalable vector graphics (SVG)
• Make electronic music with Tone.js and the Web Audio API
If you’ve been thinking about digging into programming, JavaScript Crash Course will get you writing real programs fast. Why wait any longer? Jump on your magic carpet and ride!
Contenu
Introduction
Part I: JavaScript Basics
Chapter 1: What Is JavaScript?
Chapter 2: Data Types and Variables
Chapter 3: Arrays
Chapter 4: Objects
Chapter 5: Conditionals and Loops
Chapter 6: Functions
Chapter 7: Classes
Part II: Interactive JavaScript
Chapter 8: HTML, the Document Object Model, and CSS
Chapter 9: Event-Based Programming
Chapter 10: The Canvas Element
Part III: Projects
Chapter 11: Project 1: Making a Game
Chapter 12: Project 1B: Object-Oriented Pong
Chapter 13: Project 2: Making Music
Chapter 14: Project 3: Visualizing Data