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This volume addresses the persistent and frequently toxic associations between masculinity and games. It explores many of the critical issues in contemporary studies of masculinityincluding issues of fatherhood, homoeroticism, eSports, fan cultures, and militarismand their intersections with digital games, the contexts of their play, and the social futures associated with sustained involvement in gaming cultures. Unlike much of the research and public discourse that put the onus of fixing games and gaming cultures on those at its marginswomen, LGBTQ, and people of colorthis volume turns attention to men and masculinities, offering vital and productive avenues for both practical and theoretical intervention.
The first anthology to offer in-depth engagement with the internal dynamics of masculinity and male privilege in gaming cultures Addresses the cultural, economic, and technological mechanisms through which games, and the cultures and contexts surrounding their use and production, continue to be associated with hegemonic masculinities and cis-male identities Part of a trilogy of books addressing questions of gender, sexuality, and gaming cultures from a comprehensive, contemporary perspective
Auteur
Nicholas Taylor is Assistant Professor of Digital Media in the Department of Communication at North Carolina State University, USA. His work applies critical, feminist, and socio-technical perspectives to experimental and mixed-methods research with digital gaming communities.
Gerald Voorhees is Assistant Professor of Digital Culture and Communication in the Department Communication Arts at the University of Waterloo, Canada. His research is on games and new media as sites for the construction and contestation of identity and culture.
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