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Auteur
James (Jim) Bethune taught drafting and Computer Aided-Design (CAD) for 39 years, twice winning the Outstanding Professor of the year award. He has a doctor's degree in education from Boston University and has written 21 books on drafting and CAD. While retired from full-time teaching, Jim continues to teach courses and write textbooks on CAD. An avid golfer, Jim lives in East Greenwich, Rhode Island.
Nathan Brown is an instructor in the Department of Bioengineering with a B.S., M.Eng., and PhD in Mechanical Engineering from the University of Louisville. He is a certified SolidWorks Associate. He has also taught biomechanical modeling and simulation of human movement and published peer reviewed articles in scientific journals. He has worked as the co-author for the 2nd edition of Pearson's Mastering SolidWorks. He is currently an analytics professional at a major health insurance company, has obtained a Data Science Certificate from the University of Louisville, and is pursuing a Masters in Computer Science and Engineering.
Texte du rabat
Engineering Design and Graphics with SolidWorks 2023 In Engineering Design and Graphics with SolidWorks 2023, award-winning CAD instructor and author James Bethune shows students how to use SolidWorks to create engineering drawings and designs. The textbook has been updated to cover the new features in SolidWorks 2023. It focuses on the creation of engineering drawings, including dimensions and tolerances and the use of standard parts and tools. Each chapter contains step-by-step sample problems that show students how to apply the concepts presented in the chapter. Effective pedagogy throughout the text helps students learn and retain concepts: Objectives: Each chapter begins with objectives and an introduction to the material. Summaries: Each chapter concludes with a summary and exercise problems. Numerous Illustrations: The multitude of illustrations, accompanied by explanatory captions, present a visual approach to learning. Students see in the text what they see on the screen with the addition of explanatory text. Practical Application: The text provides hundreds of exercise projects of varying difficulty (far more than any other computer graphics text). These exercises reinforce each chapter's content and help students learn by doing. Flexibility: With the hundreds of problems presented in the book, instructors can assign different problems within the same class and from year to year without repeating problems for students. Meets Standards: The text teaches ANSI standards for dimensions and tolerances. This helps students understand how their designs are defined for production and the importance of proper tolerancing. Step-by-Step Approach: In presenting the fundamentals of engineering drawing using SolidWorks, the text uses a step-by-step approach that allows students to work and learn at their own pace
Contenu
Preface
Chapter 1 Getting Started
Chapter Objectives
1-1 Introduction
1-2 Starting a New Document
1-3 SolidWorks Colors
1-4 Creating a Fully Defined Circle
1-5 Units
1-6 Rectangle
1-7 Moving Around the Drawing Screen
1-8 Orientation
1-9 Sample Problem SP1-1
1-10 Creating 3D Models
1-11 Saving Documents
1-12 Sample Problem SP1-2
1-13 Holes
Chapter Project
Chapter 2 Sketch Entities and Tools
Chapter Objectives
2-1 Introduction
2-2 Mouse Gestures and the S Key
2-3 Origins
2-4 Circle
2-5 Rectangle
2-6 Slots
2-7 Perimeter Circle
2-8 Arcs
2-9 Polygons
2-10 Spline
2-11 Ellipse
2-12 Fillets and Chamfers
2-13 Sketch Text
2-14 Point
2-15 Trim Entities
2-16 Extend Entities
2-17 Offset Entities
2-18 Mirror Entities
2-19 Linear Sketch Pattern
2-20 Circular Sketch Pattern
2-21 Move Entities
2-22 Copy Entities
2-23 Rotate Entities
2-24 Scale Entities
2-25 Stretch Entities
2-26 Split Entities
2-27 Jog Lines
2-28 Centerline
2-29 Sample Problem SP2-1
2-30 Sample Problem SP2-2
2-31 Sample Problem SP2-3
Chapter Projects
Chapter 3 Features
Chapter Objectives
3-1 Introduction
3-2 Extruded Boss/Base
3-3 Sample Problem SP3-1
3-4 Extruded Cut
3-5 Hole Wizard 3-6 Creating a Hole with the Circle and Extruded Cut Tools
3-7 Blind Holes
3-8 Fillet
3-9 Chamfer
3-10 Revolved Boss/Base
3-11 Revolved Cut
3-12 Reference Planes
3-13 Lofted Boss/Base
3-14 Shell
3-15 Swept Boss/Base
3-16 Draft
3-17 Linear Sketch Pattern
3-18 Circular Sketch Pattern
3-19 Mirror
3-20 Helix Curves and Springs
3-21 Compression Springs
3-22 Torsional Springs
3-23 Extension Springs
3-24 Wrap
3-25 Editing Features
3-26 Sample Problem SP3-2
3-27 Sample Problem SP3-3
3-28 Curve Driven Patterns
Chapter Projects
Chapter 4 Orthographic Views
Chapter Objectives
4-1 Introduction
4-2 Third- and First-Angle Projections
4-3 Fundamentals of Orthographic Views
4-4 Drawing Orthographic Views
4-5 Section Views
4-6 Drawing a Section View
4-7 Aligned Section Views
4-8 Broken Views
4-9 Detail Views
4-10 Auxiliary Views
4-11 First-Angle Projection
Chapter Projects
Chapter 5 Assemblies
Chapter Objectives
5-1 Introduction
5-2 Starting an Assembly
5-3 Move Component
5-4 Rotate Component
5-5 Mouse Gestures for Assemblies
5-6 Mate
5-7 Bottom-up Assemblies
5-8 Creating an Exploded Isometric Assembly
5-9 Creating an Exploded Isometric Drawing
5-10 Assembly Numbers
5-11 Bill of Materials (BOM or Parts List)
5-12 Title Blocks
5-13 Animate Collapse
5-14 Sample Problem SP5-1
5-15 Using the Motion Study Tool
5-16 Editing a Part Within an Assembly 5-17 Interference Detection/ClearanceVerification
Chapter Projects
Chapter 6 Threads and Fasteners
Chapter Objectives
6-1 Introduction
6-2 Thread Terminology
6-3 Thread CalloutsANSI Metric Units
6-4 Thread CalloutsANSI Unified Screw Threads
6-5 Thread Representations
6-6 Internal ThreadsInches
6-7 Threaded Blind HolesInches
6-8 Internal ThreadsMetric
6-9 Accessing the Design Library
6-10 Thread Pitch 6-11 Determining an External ThreadLengthInches
6-12 Smart Fasteners
6-13 Determining an Internal Thread Length
6-14 Set Screws 6-15 Drawing a Threaded Hole in the Sideof a Cylinder
6-16 Adding Set Screws to the Collar
Chapter Projects
Chapter 7 Dimensioning
Chapter Objectives
7-1 Introduction
7-2 Terminology and ConventionsANSI
7-3 Adding Dimensions to a Drawing
7-4 Drawing Scale
7-5 Units
7-6 Dimensioning Holes and Fillets
7-7 Dimensioning Counterbored and Countersunk Holes
7-8 Angular Dimensions
7-9 Ordinate Dimensions
7-10 Baseline Dimensions
7-11 Locating Dimensions
7-12 Fillets and Rounds
7-13 Rounded ShapesInternal
7-14 Rounded ShapesExternal
7-15 Irregular Surfaces
7-16 Polar Dimensions
7-17 Chamfers
7-18 Symbols and Abbreviations
7-19 Symmetrical and Centerline Symbols
7-20 Dimensioning to a Point
7-21 Dimensioning Section Views
7-22 D…