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This second edition of the bestselling Learning XML provides web developers with a concise but grounded understanding of XML (the Extensible Markup Language) and its potential-- not just a whirlwind tour of XML.The author explains the important and relevant XML technologies and their capabilities clearly and succinctly with plenty of real-life projects and useful examples. He outlines the elements of markup--demystifying concepts such as attributes, entities, and namespaces--and provides enough depth and examples to get started. Learning XML is a reliable source for anyone who needs to know XML, but doesn't want to waste time wading through hundreds of web sites or 800 pages of bloated text.For writers producing XML documents, this book clarifies files and the process of creating them with the appropriate structure and format. Designers will learn what parts of XML are most helpful to their team and will get started on creating Document Type Definitions. For programmers, the book makes syntax and structures clear. Learning XML also discusses the stylesheets needed for viewing documents in the next generation of browsers, databases, and other devices.Learning XML illustrates the core XML concepts and language syntax, in addition to important related tools such as the CSS and XSL styling languages and the XLink and XPointer specifications for creating rich link structures. It includes information about three schema languages for validation: W3C Schema,Schematron, and RELAX-NG, which are gaining widespread support from people who need to validate documents but aren't satisfied with DTDs. Also new in this edition is a chapter on XSL-FO, a powerful formatting language for XML. If you need to wade through the acronym soup of XML and start to really use this powerful tool, Learning XML, will give you the roadmap you need.
Auteur
Erik T. Ray has worked for O'Reilly Media, Inc. as a software developer and XML specialist since 1995. He helped to establish a complete publishing solution using DocBook-XML and Perl to produce books in print, on CD-ROM, and for the new Safari web library of books. As the author of the O'Reilly best seller Learning XML and numerous articles to technical journals, Erik is known for his clear and entertaining writing style. When not hammering out code, he enjoys playing card games, reading about hemorrhagic fevers, practicing Buddhist meditation, and collecting toys. He lives in Saugus, MA with his wife Jeannine and 7 parrots.
Résumé
This edition provides Web developers with a concise but grounded understanding of XML and its potential. The author explains the important and relevant XML technologies and their capabilities clearly and succinctly with plenty of real-life projects and useful examples.
Contenu
Foreword; Preface; What's Inside; Style Conventions; Examples; Comments and Questions; Acknowledgments; Chapter 1: Introduction; 1.1 What Is XML?; 1.2 Where Did XML Come From?; 1.3 What Can I Do with XML?; 1.4 How Do I Get Started?; Chapter 2: Markup and Core Concepts; 2.1 Tags; 2.2 Documents; 2.3 The Document Prolog; 2.4 Elements; 2.5 Entities; 2.6 Miscellaneous Markup; Chapter 3: Modeling Information; 3.1 Simple Data Storage; 3.2 Narrative Documents; 3.3 Complex Data; 3.4 Documents Describing Documents; Chapter 4: Quality Control with Schemas; 4.1 Basic Concepts; 4.2 DTDs; 4.3 W3C XML Schema; 4.4 RELAX NG; 4.5 Schematron; 4.6 Schemas Compared; Chapter 5: Presentation Part I: CSS; 5.1 Stylesheets; 5.2 CSS Basics; 5.3 Rule Matching; 5.4 Properties; 5.5 Examples; Chapter 6: XPath and XPointer; 6.1 Nodes and Trees; 6.2 Finding Nodes; 6.3 XPath Expressions; 6.4 XPointer; Chapter 7: Transformation with XSLT; 7.1 History; 7.2 Concepts; 7.3 Running Transformations; 7.4 The stylesheet Element; 7.5 Templates; 7.6 Formatting; Chapter 8: Presentation Part II: XSL-FO; 8.1 How It Works; 8.2 A Quick Example; 8.3 The Area Model; 8.4 Formatting Objects; 8.5 An Example: TEI; 8.6 A Bigger Example: DocBook; Chapter 9: Internationalization; 9.1 Character Encodings; 9.2 MIME and Media Types; 9.3 Specifying Human Languages; Chapter 10: Programming; 10.1 Limitations; 10.2 Streams and Events; 10.3 Trees and Objects; 10.4 Pull Parsing; 10.5 Standard APIs; 10.6 Choosing a Parser; 10.7 PYX; 10.8 SAX; 10.9 DOM; 10.10 Other Options; Appendix A: Resources; A.1 Online; A.2 Books; A.3 Standards Organizations; A.4 Tools; A.5 Miscellaneous; Appendix B: A Taxonomy of Standards; B.1 Markup and Structure; B.2 Linking; B.3 Addressing and Querying; B.4 Style and Transformation; B.5 Programming; B.6 Publishing; B.7 Hypertext; B.8 Descriptive/Procedural; B.9 Multimedia; B.10 Science; Glossary; Colophon;